White House GamingWhite House Gaming

About Me

Ashutosh Yadav

Founder & Unity Developer

Ashutosh Yadav

White House Gaming is the independent studio ofAshutosh Yadav, a Unity developer focused on building games, immersive VR experiences, and interactive applications. Across 4+ years of hands-on development, that's covered 2D and 3D game development, mobile and WebGL builds, VR/AR and training simulations, 3D workflows, and performance optimization — prototype to ship, end to end.

The studio combines original game development — includingOMG GameHub — with selected freelance and client development work.

Technology

Unity

C#, gameplay systems, UI, optimization, platform deployment.

VR / AR

Interactive VR applications, simulations and immersive experiences.

Mobile

Android and iOS development.

WebGL

Browser-based Unity experiences.

3D

Blender, 3D assets, environments and animation workflows.

UnityC#BlenderWebGLXR Interaction ToolkitOpenXRMeta Quest SDKPhoton PUN / FusionFastAPIMongoDBFirebaseAdMob

Independent by Design

Small studio. No shortcuts.

White House Gaming is intentionally independent — projects are built directly by the developer behind the studio. That means direct communication, hands-on development, flexible collaboration, and technical ownership from first prototype to final build.

01

Ship, Then Iterate

A game either survives contact with real players or it doesn’t. I’d rather find out in week two than month six.

02

Players First

Retention beats hype. If a mechanic doesn’t earn a second session, it doesn’t ship.

03

Polish Is the Product

Hypercasual lives or dies on feel — input latency, juice, and load times get the same attention as the core loop.

04

One Person, Full Stack

No hand-offs, no meetings about meetings. Design, code, art direction, and publishing sit with one person — that’s the point.

That's the difference between White House Gaming and a studio with a pipeline: every decision is one conversation, not five.

Our Story

Career Timeline

2020

YouTube Animation — 2D & 3D

Started out making 2D and 3D animated videos using Blender, Adobe Animate, and Illustrator.

2021

First Game: Pathru

Shifted into game development and shipped my first game, Pathru — a rage-game platformer. Kept building personal game projects through 2023.

2023

VR Developer Intern

Started my professional journey as a VR developer intern.

2023–24

Slot Games Developer

Spent a year building slot games.

2024–25

VR Training Sim for Tejas, and Founding OMG GameHub

Built a VR training simulator for the Indian Air Force's Tejas Light Combat Aircraft, and founded the OMG GameHub project alongside it.

2025

Multiplayer Casino Game Developer

Spent a year building real-time multiplayer casino titles.

2026–Present

Freelancing Under White House Gaming

Now freelancing full-time under the White House Gaming banner — going on 4 years of freelance work in total.

UnityBlenderFirebasePhotonMeta QuestAdMobFastAPIMongoDBUnityBlenderFirebasePhotonMeta QuestAdMobFastAPIMongoDB